But consider that a very small nitpick in an overall incredible package. Until you break their Stun Gauge, they will be immune to your attacks, but once you’ve broken this gauge, you’ll be able to knock the enemy back or lift them into the air to achieve combos. The music on offer is great but weirdly isn’t the highlight you would think in a game centered so squarely around it, despite borrowing tracks from famous bands like Nine Inch Nails. To defeat Tough Enemies in Hi-Fi Rush, you’ll need to break their Stun Gauge. Hi-Fi Rush is an absolute treat for the eyes its brightly colored comic book aesthetic looks almost indistinguishable from 2D art and seamlessly shifts back and forth between actual 2D animated cutscenes featuring over-the-top action and exceptional voice performances. Juggling assist abilities to open up enemies to your high-damage combos adds a small puzzle element in the midst of fights that truly rewards your mastery of the deeper systems on offer and as an added bonus looks spectacular in action. Stronger enemies have a rechargeable armor gauge that needs to be broken before you can deal any actual damage. She and their other teammates jump into the fray like assist characters in a fighting game and operate on cooldowns. For example, Chai can bully most enemies with his basic combos, but he’ll need to call in Peppermint for things like shields or flyers, as she can break shields or stun enemies in place with her dual energy pistols. The game introduces new enemies over time that require you to use your team’s gradually expanding abilities thoughtfully. There’s a lot going on, but nothing gets lost thanks to an immaculate gameplay loop that centers on rhythm. The show-stealing boss characters however are incredibly charismatic and have clear pop culture inspirations, like the beefy pro wrestler-esque head of production Rekka, or the Jojo pose striking head of R&D Zanzo. Chai teams up with characters who easily fit recognizable archetypes like Peppermint, the rebellious hacker, or Macaron, the soft-spoken hulk, but they are always fun to chat with and give tons of color and personality to the plot. Jokes and quips come at you frequently but never feel overbearing. The game’s goofy premise is easy to get on board with thanks to its hyper-kinetic pacing. Luckily, Chai’s new ability and robot arm, originally meant to collect trash, gives him a way to fight back. Those members are also gaining access to the update for no extra cost.When his own music player accidentally gets fused to his chest during the procedure, Chai becomes capable of hearing and feeling the rhythm of the world around him and is labeled a defect marked for destruction. Being an Xbox first-party studio release, the base game is already a part of Xbox Game Pass and PC Game Pass subscriptions. Hi-Fi Rush's Arcade Challenge! Update! Is hitting PC and Xbox Series X|S on July 5. Plus, there are new enemies, new music, fresh special ultimate attacks (featuring CNMN and Smidge), unlockable customization options for the whole gang, and more photo mode filters and poses coming in as rewards. Here, Chai is still climbing floors packed with enemies, but his upgrades are randomized. The second mode is Power Up Tower Up, a new option that is similar to the base game's Rhythm Tower mode that unlocks after beating the story campaign. First up is BMP RUSH, offering a wave-based battling option that slowly ramps up the beats per minute up to 200, while also throwing tougher enemies at our weaponized guitar-wielding protagonist Chai. The new major content update has two game modes as its biggest draw, which are accessible from an arcade machine in the gang's hideout.
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